Players will encounter four types of enemies: the ranged Temple Spirit, the AoE Temple Guard, the AoE Defensive Cube Pylon, and the ranged Defensive Pyramid Pylon. Legendaries: Lava King's Warscythe, Lava King's Spell DaggersĪquatic Temple is the twelfth dungeon in Dungeon Quest. Level requirement: 150 ( Insane), 155 ( Nightmare)īest armor sets: Lava King's Warrior Set, Lava King's Mage Set, Lava King's Guardian Set At the end of the dungeon, players face off against the Lava King, who uses pulsing lava attacks, a player link attack requiring two players to stay together, and a bomb attack that requires detonation. Players will also run into two mini-bosses the Ancient Lava Mage, which uses molten ranged and AoE attacks to target and chase players while using Searing Orbs to defend themselves and the Deity of the Volcano, which uses a volley of molten rocks at random players while creating geysers that speed up the attack cycle and strength. Players will encounter three types of enemies: the AoE Aggressive Lava Walker with the ability to stun players, the AoE Explosive Walker which deals damage, and the ranged Artillery Lava Walker. Volcanic Chambers is the eleventh dungeon in Dungeon Quest. Legendaries: Galactic Dual Blades, Galactic Pike Time limit: 9 minutes ( Insane), 10 minutes ( Nightmare)īest armor sets: Alien Warrior Set, Alien Mage Set, Alien Guardian Set Level requirement: 140 ( Insane), 145 ( Nightmare) At the end of the dungeon, players face off against Lord Varosh, who uses a powerful orb that deals quick damage, a beam that heals itself when dealing damage, and a barrage of galactic attacks that are capable of stunning the player. Players will also run into two mini-bosses: The Destroyer, which sprays an arsenal of fiery and explosive attacks toward the player while using Bomb Drones to defend itself and the Tesla Master, who uses multiple randomized attacks that deal quick shock damage to players. Players will encounter four types of enemies: the melee Hologram Assassin, the melee Hologram Warrior, the ranged Scout Drone, and the AoE Electric Tower. Orbital Outpost is the tenth dungeon in Dungeon Quest. Legendaries: Inventor's Greatsword, Inventor's Spellblade Level requirement: 120 ( Insane), 125 ( Nightmare)īest armor sets: War-forged Warrior Set, War-forged Mage Set, War-forged Guardian Set At the end of the dungeon, players face off against the Cannon Blaster 2000, which uses a set of fiery attacks before charging a global attack with safe zones denoted by cogs. Players will also run into two mini-bosses the Cyclops Siege Bot, which fires a heavy barrage of random and targeted acidic attacks to defend itself and the Evil Scientist, who uses a set of fiery attacks to keep players constantly moving and at a distance. Players will encounter four types of enemies: the melee Fighter Bot, the ranged Cog Shooter, the AoE Hammer Bot, and the AoE Spinner Bot that deals damage over time. Steampunk Sewers is the ninth dungeon in Dungeon Quest.
Legendaries: Kraken Slayer, Sea Serpent's Wingsįor information on the game mode involving Keys dropped from here, see Boss Raids. Level requirement: 110 ( Insane), 115 ( Nightmare)īest armor sets: Mythical Warrior Set, Mythical Mage Set, Mythical Guardian Set At the end of the dungeon, players face off against the Sea Serpent, which floods the area outside of the arena with poison before using a set of poisonous attacks and its fiery breath to defend itself.
Players will also run into two mini-bosses: The Kraken, which uses its poisonous ink, shark projectiles, and its tentacles to attack players and the Corrupt Overlord, who uses multiple void attacks before teleporting out of reach into a nearby ship and summoning a bombardment of cannonballs to attack players. Players will encounter four types of enemies: the melee Raider, the ranged Harpoon Gunner, the AoE Burly Enforcer, and the AoE Cannon Crab that deals damage over time. Ghastly Harbor is the eighth dungeon in Dungeon Quest.